History of development of esports in Ukraine

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dc.contributor.author Shynkaruk Oksana
dc.contributor.author Borysova Olha
dc.contributor.author Yakovenko Elena
dc.contributor.author Kostiukevych Viktor
dc.contributor.author Yukhno Yuriy
dc.contributor.author Nagorna Viktoriia
dc.contributor.author Artur Mytko
dc.date.accessioned 2020-01-14T11:34:31Z
dc.date.available 2020-01-14T11:34:31Z
dc.date.issued 2019
dc.identifier.udk http://reposit.uni-sport.edu.ua/handle/787878787/2184
dc.description Shynkaruk O. History of development of esports in Ukraine / O. Shynkaruk, O. Borysova, E. Yakovenko, V. Kostiukevych, Y. Yukhno, V. Nagorna, A. Mytko // Історія фізичної культури і спорту народів Європи: зб. тез доповідей III Міжнар. наук. конгресу (10-12 вересня 2019 р.). - Луцьк: Східноєвроп. нац. ун-т ім. Лесі Українки, 2019. - С. 40. uk_UA
dc.description.abstract Esports is the fastest growing sport discipline in the world. The beginning of its history is considered to be 1997 when Cyberathlete Professional League was created, which in those years held tournaments on Quake. And, while top-tier e-sportsmen’s fees are far less than the champions’ fees in traditional sports, 30 years after CPL was founded, Esports has grown into a billion-dollar dynamic market and tens of millions of tournament funds.Esports is recognized as a sport in the PRC, South Korea, USA, France, Germany, India, Denmark, Sweden and other countries. In China and Sweden, Esports lessons are introduced into the school curriculum. uk_UA
dc.language.iso en uk_UA
dc.publisher Історія фізичної культури і спорту народів Європи uk_UA
dc.subject esports uk_UA
dc.subject analysis and synthesis uk_UA
dc.subject generalization and systematization uk_UA
dc.subject surveys uk_UA
dc.title History of development of esports in Ukraine uk_UA
dc.type Article uk_UA


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